Tech

How to make Life and Humans in Infinite Craft

Infinite Craft continues to take the internet by storm and goes on to prove a  simple, well-executed idea by a one-man development team is better than a poor idea (like countless mainstream games) that have taken years to produce.

The browser-based phenomenon sees you crafting an infinite number of possibilities within its sandbox, simply by combining elements to see what the outcome is. If you are the first person on the planet to make the discovery, you get a converted First Discovery badge forever. And that is a huge buzz.

We have already looked at how to make a couple of cool monsters in Infinite Craft using some tricky combinations. So we thought, ‘Why not give them something to eat?’

So today we are going to do in a few minutes what it took evolution a bit longer to get around to and first create life, then Adam and Eve, and then Humans. 

And once we have humans, we can really set about wrecking the joint.

How to make Life in Infinite Craft

You obviously can’t get to Humans without creating life. Once you have life you can have death. And Batman (look we didn’t make this thing!)

One of the most useful ways of making Life is to combine Steam + Venus, and we need Venus to get us to Humans later on. 

You can make Life using other methods like the obvious Death + Reincarnation or the less obvious Earth + Mars. But we will stick with the Venus route today.

Here is what we need to do for this stage

How to make Venus

  • Earth + Wind = Dust.
  • Wind + Fire = Smoke.
  • Earth + Dust = Planet.
  • Water + Smoke = Fog.
  • Planet + Fog = Venus.

Now just one more stage to get to life:

Steam + Venus = Life

Now we’re talking.

An image showing the creation of humans in Infinite Craft

How to make Humans in Infinite Craft

As we mentioned earlier, we need Adam and Eve to get to Humans. Ooh, we haven’t tried giving an apple to Adam. Must do that in a bit…sorry, sidetracked with this stupid game..

There are a couple of pre-requisites to get all the way here so we need Dust, Smoke, and Steam in our inventory to start with and then we need to get to Venus, which we showed you how to do above. Whereas we used Steam + Venus to give us life, to get Adam we need:

Venus + Mud = Adam

There he is, in God’s own image, with a bit of mud. He’s all lonely now so let’s get Eve.

Adam + Venus = Eve

Watch out for the snake. And finally, to get to Humans we simply combine 

Adam + Eve = Humans

There are other ways to get to Humans, but we thought we would keep it generally in line with the story.

Once you have humans you can work towards AI. What could go wrong there? Don’t forget you can play Infinite Craft for free at the Neal.Fun website.

Featured Image: AI-generated in Ideogram

You may like these other Infinite Craft guides

How to make cool monsters in Infinite Craft
How to make disasters in Infinite Craft

Paul McNally

Gaming Editor

Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title published by IDG Media.

Having spent time as Head of Communications at a professional sports club and working for high-profile charities such as the National Literacy Trust, he returned as Managing Editor in charge of large US-based technology websites in 2020.

Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine, PlayStation Pro, Amiga Action, Mega Action, ST Action, GQ, Loaded, and the The Mirror. He has also hosted panels at retro-gaming conventions and can regularly be found guesting on gaming podcasts and Twitch shows. He is obsessed with 3D printing and has worked with several major brands in the past to create content

Believing that the reader deserves actually to enjoy what they are reading is a big part of Paul’s ethos when it comes to gaming journalism, elevating the sites he works on above the norm. Reach out on X.


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