Tech

The Sims 4 may be coming to Nintendo Switch

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With the number of people who have played The Sims 4 being announced at a staggering 70 million by Electronic Arts last, there is one last group of gamers who have not played it that we know of, and that is Nintendo Switch owners.

As yet The Sims 4 has never made it to Nintendo’s all-conquering console, surely in part by the fact you need a decent quality machine to be able to play it on the PC, so it’s always been assumed that the little old Switch and it’s quaint, not-so-powerful tech would have no chance.

Well, that still may be the case, but a user on X has spotted that EA now lists the Nintendo Switch as a platform for The Sims 4. Now this is obviously a mistake as you cannot, certainly as yet, play on the Switch, but could it indicate that the game is coming to either the Switch we know and love, or even the much-rumored Switch 2 towards the end of the year?

Then there is the question of the plethora of DLC that the main version has built up over the years. How would that work on the Switch, not to mention that EA made the game free to play for all new players In 2022 – a factor that is heavily credited with making it the most played game in the Sims franchise with the 70 million players we mentioned earlier.

If the game is coming and it is penciled in for the existing hardware it could be a slimmed-down version of sorts. The Switch got Mortal Kombat 1 after all and that looked like a totally different game compared to its next-gen counterparts.

If it can make it work, The Sims 4 to Switch feels like a perfect match that would fit the console’s demographic perfectly. 

But it seems a long way off at this point. It still seems very unlikely.

Paul McNally

Gaming Editor

Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title published by IDG Media.

Having spent time as Head of Communications at a professional sports club and working for high-profile charities such as the National Literacy Trust, he returned as Managing Editor in charge of large US-based technology websites in 2020.

Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine, PlayStation Pro, Amiga Action, Mega Action, ST Action, GQ, Loaded, and the The Mirror. He has also hosted panels at retro-gaming conventions and can regularly be found guesting on gaming podcasts and Twitch shows. He is obsessed with 3D printing and has worked with several major brands in the past to create content

Believing that the reader deserves actually to enjoy what they are reading is a big part of Paul’s ethos when it comes to gaming journalism, elevating the sites he works on above the norm. Reach out on X.



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